What is the scale of Houdini?
In fact this contains different degrees of difficulty. The scale of Houdini indicates: how much patience, inventiveness, self-control, team work and how many concentration and combination abilities are needed for escaping from the multi-closed Parapark rooms. The most difficult rooms have 5 houdinis, the easier ones less.
But who is Houdini?
I can’t believe you don’t know... Harry Houdini was the world’s most famous escape artist. (according to G.B. Shaw beside the name of Jesus ad Sherlock Holmes the name of Houdini was mentioned most often in the world at the beginning of the last century). Houdini was Hungarian by birth and he was born with the name of Weisz Erik in the VII th district of Budapest – however he wanted to keep his Hungarian origin secret. He could escape everything and from eveywhere: police handcuffs, containers full of water, straitjacket, American and Russian jails. According to the legend he died during his last escape show, but the ugly truth is that he died of appendicitis. As a sign of our respect for Houdini we named the ParaPark rooms’ scale of difficulty after him.
Insiders already know! This was the first ParaPark level, Europe’s first escape game. This is how it all began...
The background of this level is a conflict between neighbours. The woman who lives in the studio leads a psychical war against her neighbour – and vice versa. This sounds as an endless conflict...
What’s the reason of this conflict? Why cannot the two neighbours stand each other?
If you dare, lock yourselves in the studio of a sick mind and puzzle out what happened!
Bear the crazy noises: creaking doors, footsteps – and the endless ticking of the clock! Be careful! The woman can return home anytime and he cannot stand uninvited guests!
The people living in the city have been whispering about the inexplicable phenomenon’s circulating around the old abandoned building. They say that sometimes people hear strange sounds coming from beyond the walls. The old „residents” tell us a story: once, in this place, was organized a conjuration of spirits after which the 6 people didn’t come out from the cellar, the depths swallowed them up... More teams tried to find them, but those who spent more than 1 hour in the cellar never came back.. As the clock starts ticking you can hear the verses of the parchment that were said by the members of the last seance... The walls whisper the words of a secret and ancient language, from now on the game is not just a game, everything changes and the passage opens... So now the team has a problem to solve: get into the passage and come back to your world within 60 minutes! – if you can...